Player's Handbook
Part 1- Chapter 1: Step-by-Step Characters
- Chapter 2: Races
- "True" Humanoids Races
- Human-Kin
- See also Hybrid Races, below
- Goliath {Desolation, Prace}
- Human {Raviq, Henjal, Prace, Xahaca, Ombo}
- Genasi
- Shifter (as Hengeyokai) {Fuhon}
- Triton {Desolation, Xahaca}
- Dwarf-Kin
- "Third-Kin"
- Firbolg {the Crown}
- Halfling {Prace}
- Otherworldly Races
- These races are immune to Taint
- Elf {Prace, Xahaca} (Faerie & Abyss)
- Spirit Folk {Fuhon, Henjal} (Empyrean & Inferno)
- Gith {Desolation} (Dreaming & Limbo)
- Vedalken (as Neshu) {Raviq} (Temporal [& Mirror?] Planes)
- Otherworldly Humans (Aasimar, Changeling, Dhampir, Half-Elf, Half-Orc, Kalashtar, Tiefling)
- Beastfolk Races
- Aarakocra (as Tengu) {Fuhon, Raviq}
- Grung {Henjal}
- Khenra/Dogfolk (as Anepu) {Raviq}
- Leonin (as Rakasta) {Prace}
- Loxodon (as Hathi) {Henjal}
- Minotaur {Raviq}
- Nezumi {Fuhon}
- Satyrs {Prace}
- Tabaxi (as Ubasti) {Desolation}
- Vanara {Henjal}
- Scalikind Races
- These races demonstrate draconic affiliation.
- Dragonborn {Fuhon, Henjal, Prace}
- Kobold {Henjal}
- Lizardfolk {Henjal, Prace}
- Sub-Races
- Naga/Serpentfolk (as Nagi) {Henjal}
- Tortle {Xahaca}
- Tainted Races
- Goblinoid Races {Prace, the Crown}
- Yuan-Ti {Henjal}
- Other Races
- Chapter 3: Classes
- Experts (Bard, Rogue)
- Mages
- Malefactors (Sorcerer, Warlock)
- Warlock Patrons
- Scholars (Artificers, Wizards)
- Priests (Cleric, Druid)
- Cult of [Human] Perseverance
- Dwarf-kin Religion
- Elfish Mysticism
- Faerie Courtiers
- Goliath Medicine
- Goliath Messengers
- Human Religion
- God-King Cults (Pharaoh, Mikado, Nagaraja)
- Shugendo
- Warriors
- Men-at-Arms (Fighter, Paladin, Ranger)
- Mystics (Barbarians, Monks)
- Chapter 4: Personality & Background
- Temperaments [a campaign-specific take on Alignment]
- Languages
- Backgrounds (includes new variants)
- Chapter 5: Equipment
- Coinage
- Armor: Robes
- Tjakeer Steel & Qrisjarr
- War Claws & Nipweed
- Spellcasting Foci
- Tools: Gaming Sets
- Chapter 6: Customization Options
Part 2
- Chapter 7: Using Ability Scores
- Foolishness Check (not specific to Monvesia)
- Chapter 8: Adventuring
- Chapter 9: Combat
Part 3
- Chapter 10: Spellcasting
- Chapter 11: Spells
- Manifest Servitor
Appendices
- Appendix A: Conditions
- Appendix B: Gods of the Multiverse
- Appendix C: Planes of the Multiverse
- Appendix D: Creature Statistics
- Appendix E: Inspirational Reading
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