Dungeon Master's Guide
Part 1- Chapter 1: A World of My Own
- Calendars
- Mapping My Campaign
- Languages
- Factions and Organizations
- The Crusaders
- Non-Religious Factions
- Other Details
- Taint
- Ascension (BECMI Immortality for 5th Edition)
- Chapter 2: Creating a Multiverse
- Planar Cosmology
- Otherworlds (Transitive Planes)
- Dreaming & Limbo (Astral Planes)
- Empyrean & Infernal (Ethereal Planes)
- Faerie & Abyss
- Mirror & Temporal
- Cosmic Marches ("Outer Planes")
- North Polar Marches
- Equatorial Marches
- South Polar Marches
- Dominions
Part 2
- Chapter 3: Creating Adventures
- Chapter 4: Creating Non-Player Characters
- Chapter 5: Adventuring Environments
- Chapter 6: Between Adventures
- Chapter 7: Treasure
Part 3
- Chapter 8: Running the Game
- Chapter 9: Dungeon Master's Workshop
Appendices
- Appendix A: Random Dungeons
- Appendix B: Monster Lists
- Non-Existent Creatures
- Non-Existent Races
- Re-Classified Creatures
- See Monster Manual, below
- Appendix C: Maps
- Appendix D: DM Inspiration
Monster Manual
Introduction
- Creature Types of Monvesia
- Aberrations, Celestials, Fiends (overview)
- Anachronisms, Doubles, Thoughtforms (overview)
- Beasts & Monstrosities (overview)
- Divinities (overview)
- Dragons (overview)
- Fey [& Plants] (overview)
- Humanoids & Giants (overview)
- Undead (overview)
Monsters
- Angels
- Archons
- Celestial Serpent, Horned
- Coatl is Celestial Serpent. Winged
- Elementals, Light & Void
- Elemental Elders, Eclipse & Nova
- Elemental Myramidons, Light & Void
- Genies, Khodam & Shaitan
- Gnolls of Raviq
- Mephits
- Nephil
- Paraclete
- Paracelsias (elemental fey)
- Psychopomp
- Saints
- Servitors (or "Astral Constructs")
- Sphinx, Criosphinx & Hieracosphinx
- Thiasias (semi-divine fey)
Non-Player Characters
Adventure Campaigns
Elemental Evil: Princes of the ApocalypseThe Curse of Strahd (Ravenloft)
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