Monday, September 21, 2015

Mundane Treasure in Monvesia

All treasure is special, but not all treasure is magical.  Continuing my series on in-game player rewards (see Magic Items, Titles & Land Grants), below are notes concerning the "mundane" treasures of Monvesia.  Though, let's be honest, what is mundane about a horde of coins from across the continent?  Or a religious text bound in dragon scale?

A Song of Sixpence

The coins that can be found in a monster's possession or in a hoard varies greatly depending on where that monster or hoard is encountered.  When dealing with the various coins of Monvesia, modify the coin results from random treasure tables as noted in the appropriate section below:

Possessions

Monsters tend to possess the coins commonly in use in the region where they are encountered.  At the DM's discretion, coins from nearby regions could also be encountered.

Possessions in Dvergheim:
  • Use CP value for bronze gates
  • Half CP value for copper boars
  • Use SP value for billon fists
  • Half SP value for silver eagles
  • EP (bulls) and GP (dragons) unchanged
  • Use PP value for rhodite bears
  • Half PP value for platinum crowns

Possessions in the non-Imperial Honderreich, Galtain, & northern Pridelands:
  • CP (pence), SP (shillings), EP (marks), and GP (guilders) unchanged
  • Double PP for rhodite sovereigns [no PP]
Possessions in Voztok:
  • Double CP for brass degnas (no CP)
  • Double SP for billon kopecks (no SP)
  • EP (polinny) and GP (rubles) unchanged
  • Double PP for rhodite chervonetsy [no PP]
Possessions in Cuorria, Notopoli, Imperial Honderreich, western Sunnimaa, & central Pridelands:
  • CP (denari or leptons) and SP (soldi or drachmae) unchanged
  • Add 1/2 EP to GP (librae or staters) [no EP]
  • PP (ducats or minas) unchanged
Possessions in Veldistan & southern Pridelands:
  • CP (dinar), SP (sannar), EP (naderi), GP (kran), and PP (toman) unchanged
Possessions in Inheritance & eastern Sunnimaa:
  • Use CP value for bronze shiblons
  • Half CP value for copper senums
  • Use SP value for billon antions
  • Half SP value for silver amnors
  • EP (ezroms) and GP (ontis) unchanged
  • Double PP value for rhodite limnahs [no PP]


Hoards

Since hoards are gathered over time, they tend to make use of all of the available coins from throughout Monvesia.  In different regions, local coins are more common--but coins of each type could be found.  Use the values from the DMG--but roll to see if "half-value" coins are found as well; of so, modify the results as notes
  • 33% chance of bronze/brass coins with copper
    • Use CP total for bronze pieces [gates, degnas, shiblons]
    • Use 1/2 CP total for copper piees [boars, pence, denari, leptons, dinar, senums]
  • 33% chance of billon coins with silver
    • Use SP total for billon pieces [fists, kopecks, antions]
    • Use 1/2 SP total for silver pieces [eagles, shillings, soldi, drachmae, sannar, amnors]
  • 42% chance of electrum coins with gold
    • Use GP total for electrum pieces [bulls, marks, poltinny, naderi, ezroms]
    • Use 1/2 GP total for gold pieces [dragons, guilders, rubles, librae, staters, kran, ontis]
  • 50% chance of rhodite coins with platinum
    • Use PP total for rhodite pieces [bears, sovereigns, chervonetsy, limnahs]
    • Use 1/2 PP total for platinum pieces [crowns, ducats, minas, toman]

What's in a Name?

Certain items common to fantasy gaming still exist in Monvesia, but under different names.  Here are some items that have new names:
  • Adamant.  Okay, so this one isn't so different in name:  Commonly called adamantine, this has also been known as adamantium in more sci-fi settings; "adamant" is a more archaic word better fitting of Monvesia.  Adamant is a black, inky metal.  Due to its unusual properties, adamant items can only be forged through magical means (such as the dwarven school of Artifice).
  • Orichalcum or dwarven gold.  Still associated with dwarven craftsmanship, Monvesia's version of mithral (or mithril) is more often compared to gold. Orichalcum is a pinkish, pearlescent metal.  Due to its unusual properties, adamant items can only be forged through magical means (such as the dwarven school of Artifice).

Objets d'Art

When rolling for random art objects, roll a d12 instead of a d10, referencing additions to the chart below.  These results are not unique to Monvesia, but are appropriate for any game world where books are treated as treasures.

  • 25 gp Art Objects
    • 11 - Non-magical, illuminated scroll (common or rare text)
    • 12 - Leather-bound book (blank or common text)
  • 250 gp Art Objects
    • 11 - Leather-bound book (rare or unique text)
    • 12 - Leather-bound, illuminated manuscript (common text)
  • 750 gp Art Objects
    • 11 - Non-magical, illuminated scroll (unique text)
    • 12 - Leather-bound, illuminated manuscript (rare text)
  • 2,500 gp Art Objects
    • 11 - Leather-bound, illuminated manuscript (unique text)
    • 12 - Book bound in metal plates with a jeweled clasp (blank or common text)
  • 7,500 gp Art Objects
    • 11 - Book bound in metal plates with a jeweled clasp (rare or unique text)
    • 12 - Bejeweled, dragon scale bound book with golden lock



Books

Without printing presses, every book is a work of art--hand inked and illuminated.  The most common non-magical books are holy writ.  Other books include poetry, histories and scientific treatises.  Fiction, as a general concept does not exist beyond fanciful variations of history and epic poetry.  Example books that could be found are:
  • Acts of St. Jostin.  A compilation of writings from Jostin's contemporaries--including Hinrich, Ignatius, Adar, and Hulda.  Also includes a treatise by Jostin himself in regards to the merciful of law and justice ("The Law of Jostin"). [Rare]
  • Epistles of Ignatius.  Letters written during his travels to friends, family, and companions; some dating from the time of Gygar, other dating form the time of Jostin.  Arranged according to historic chronology.  At least one letter is a declaration to the citizens of Kynnysboro.  Also includes a selection of psalms penned by the saint ("The Psalms of Ignatius"). [Rare]
  • Heirophany of Mohas.  The founding text of temperamental philosophy. The text can be divided into three sections.  It begins Mohas' account of the reign and wisdom of King Baltus, concluding with the remark "And yet, Baltus does not sleep--but lives forever more in the Lighted Heaven."  It moves on to an explanation of the cosmology of the Spheres. [Common]
  • Rule of the Rosenshild.  Being a compilation of the royal declarations which established the structure and doctrines of the Divine Order of the Rose and Shield. [Rare]
  • Senarian Creed.  Originally presented in another post, the Senarian Creed in its various forms can be found as an illuminated scroll in a treasure hoard.  [Common]
  • Sixfold Testament.  Writings about the lives of the canonical archsaints of the Universal and Metropolitan orders.  Those works about the Vacuous saints (called the Onyx Testament) have been excised from the copies used by the Universal orders.  The Sixfols extament could be found in its entirely (with out without the Onyx Testament), or any of its parts could be found individually. [Common]
    • Azure Testament
    • Crimson Testament
    • Golden Testament
    • Ivory Testament.  Includes the "Heirophany of Mohas."
    • Onyx Testament.  Apocryphal among the Universal Orders.
    • Verdant Testament
  • Wisdom of Gygar.  A compilation of Gygar's lessons, sayings, anecdotes, and puzzles.  Compiled by his disciple and short-lived successor Laurentis Bibliothecarius.  It is rumored that two or three chapters may have been written by Ignatius.  The most complete coy found to date was found alongside copies of the Law of Jostin and Pslams of Ingatius. [Rare]
Edited September 22, 2015; September 3, 2017.

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