Showing posts with label hobgoblins. Show all posts
Showing posts with label hobgoblins. Show all posts

Friday, May 24, 2019

Dwarves of Prace and Henjal

As the world expands, the way the established races interact with must change.  Humans and goliaths are not the only race to migrate. Elves and dwarves can be found on other continents as well.
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Language Analog: Georgian
Inspiration: Dwarves in the Dragon Age franchise, Oriental Adventures
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Tainted Counterpart: Hobgoblin
Temperamental Association: Materialist

Male Names: Amiran, Anzor, Archil, Avtandil, Bidzina, Givi, Gocha, Gurgen, Imeda, Malkhaz, Mamuka, Okropir, Otar, Revaz, Tornike, Vakhtang, Vazha, Vepkhia, Zviad

Female Names: Bedisa, Darejan, Endzela, Eteri, Gulisa, Khatuna, Lali, Makvala, Manana, Mzia, Nana, Natela, Nestan, Rusudan, Tinatin, Tsisana, Tsiuri, Vardo

From left to right: Crown Dwarf ("Duergar"), Pracian Dwarf,
and Fuhonese Dwarf ("Korobokuru")

Wednesday, July 25, 2018

Goblinoids of Prace

This post supersedes portions of "Humans of Monvesia, Part 2: Uncommon Humans" and "Other Non-Humans of Monvesia."
"Goblinoid" has come to mean three, particular, interrelated races in modern Dungeons & Dragons.  In the past, similar terms had been used to collectively describe these alongside ogres, orcs, gnolls, and kobolds as well.  It is in this wider context that I use the term when discussing the races of Monvesia.

Image result for orcs of thar

Goblinoids in Monvesia are the result of a temperamental disorder known as Taint.  Each tainted race has an untainted counterpart.  These races can be grouped into clades according to their racial origin.