Showing posts with label dwarves. Show all posts
Showing posts with label dwarves. Show all posts

Thursday, May 30, 2019

Monvesian Culture: Dwarf-Kin Religion

The dwarf-kin--dwarves, gnomes, and neanderthals--venerate a pantheon of ascended beings called the Paragons.  Though they ascend through the same process as the human saints, they are far older.  Free from the oppression of the HMDJVNW, ancient proto-dwarves were able to learn of the paths to immortality much earlier than humankind.

Though they interact with the Paragons differently, all three dwarf-kin races recognize them as the eldest of their kind.  Eight paragons are universally recognized by all three races--these are the paragons presented in "Priests of Monvesia." They are known by their dwarven names, which is the eldest of the dwarf-kin languages.  The variation in epithets demonstrate how the culture of each race compares to those of its kin:  caste dwarves, traveler gnomes, and nomadic neanderthals.
  • Materialist Paragons
    • Mosamartle
      • the Magistrate [dwarf high caste]
      • the Lawgiver [gnomes & neanderthals]
    • Meomari
      • the Warrior [dwarf High Caste]
      • the Defender [gnomes & neanderthals]
    • Khelosani
      • the Artisan [dwarf Middle Caste & gnomes]
      • the Smith [neanderthals]
    • Meshakhte
      • the Miner [dwarf Low Caste & gnomes]
      • the Mason [neanderthals]
  • Idealist Paragons
    • Mekare
      • the Archivist [dwarf Middle Caste]
      • the Storyteller [gnomes and neanderthals]
    • Vachari
      • the Merchant [dwarf Middle Caste & gnomes]
      • the Trader [neanderthals]
  • Vitalist Paragons
    • Msakhuri
      • the Servant [dwarf Low Caste]
      • the Homemaker [gnomes]
      • the Fire-Tender [neanderthals]
    • Vaeltava
      • the Casteless [Casteless dwarves]
      • the Wanderer [gnomes]
      • the Scout [neanderthals]

Friday, May 24, 2019

Dwarves of Prace and Henjal

As the world expands, the way the established races interact with must change.  Humans and goliaths are not the only race to migrate. Elves and dwarves can be found on other continents as well.
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Language Analog: Georgian
Inspiration: Dwarves in the Dragon Age franchise, Oriental Adventures
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Tainted Counterpart: Hobgoblin
Temperamental Association: Materialist

Male Names: Amiran, Anzor, Archil, Avtandil, Bidzina, Givi, Gocha, Gurgen, Imeda, Malkhaz, Mamuka, Okropir, Otar, Revaz, Tornike, Vakhtang, Vazha, Vepkhia, Zviad

Female Names: Bedisa, Darejan, Endzela, Eteri, Gulisa, Khatuna, Lali, Makvala, Manana, Mzia, Nana, Natela, Nestan, Rusudan, Tinatin, Tsisana, Tsiuri, Vardo

From left to right: Crown Dwarf ("Duergar"), Pracian Dwarf,
and Fuhonese Dwarf ("Korobokuru")

Tuesday, August 21, 2018

Monvesian Culture: Calendars

Dozens of peoples call the lands of Monvesia home.  Each has its own customs and taditions, and many diverge from a common history.  Among these cultures, three calendars have become dominant:  one perpetuated by human advancement; one consolidated from divergent, native customs; and one that tracks only the simplest recurring events.

Senarian Calendar

The common calendar of Monvesia is divided into six seasons of 60 days each, each of which is preceded by an extracalery festival related to one of the philosophical temperaments—for a total of 366 days. While each philosophical priesthood counts its own high holy day as the beginning of the liturgucal year, it is the Feast of Spiritual Thought that is most commonly used as the secular new year.

For followers of the philosophical temperaments, regardless of denomination, the seasons hold spiritual significance, as each is associated with a particular element and temperament.  The seasons, including the feast day which precedes them, are treated as a Zodiac of sorts:  The season one is born in has an influence on your personal and interpersonal development.

Tuesday, September 15, 2015

Titles & Land Grants in Monvesia

A liege may offer titles as a reward for service, and those titles may also come with a grants of land--small at first, but increasing as the character gains prestige and authority.

Here is a comparative list of titles in Monvesia, including vague descriptions of their relative lands, power, and authority.  Generally, only sovereigns (rulers of independent nations--ducal and higher) grant noble titles as rewards.  Baronial and comital nobles may grant ceremonial knighthood--though typically not with land.
Titles are listed from lowest to highest.  Where multiple titles are included, the lower titles are listed first.  English terms (which are a mix of Germanic and Romance) are used for "generic" titles.
Please note that this list is a major generalization, and is not meant to be used for historical accuracy; instead, it perpetuates and standardizes several anachronisms common to tabletop gaming (particularly an American "understanding" of nobility).