Showing posts with label divinities. Show all posts
Showing posts with label divinities. Show all posts

Monday, August 20, 2018

Classifying Monvesian Creatures: Divinities

I introduced the idea of divininties as part of "Planar Inhabitants of Monvesia," and later included similar information in "Classifying Monvesian Creatures."  Here, I will collect all the information about this new creature type and further explore their hierarchies.

Image result for saints and angels

Divinities are powerful creatures native to the Dominions. They include monsters once classified as Celestials and Fiends (particularly Angels, Demons, and Devils--now all considered Angels), as well as two new creatures: Aeons and Saints. While arch-daemons and genie nobles are unique among their types for their ability to help mortals ascend to immortality, any divinity may do so--including recently ascended saints.

Friday, August 11, 2017

Classifying Monvesian Creatures

RETCON NOTE:  Portions of this posts are sysematically being replaced by a series of posts under the heading of "Classifying Monvesian Creatures":
General information about creature classification in this setting will remain in this post.

As has been pointed out in previous posts, the nature of Monvesia is different from that other D&D worlds.  To accommodate these differences, there needs to be some minor shuffling of creatures.  A few new monster types have even been created.  The creature types of Monvesia are listed below, showing those both new and altered.

Beasts

Many creatures normally classified as monstrocities are included among the beasts of Monvesia. 
  • Catoblepas [beast]
  • Roc [beast]

Daemons (Multiple Types)

Daemons are a family of several monster types, each tied to one of the three-Sphere transitive planes. Five of these types already exist in the game, and three are new: Aberrations, Anachronisms, Doubles, Celestials, Fey, Fiends, Thoughforms, and Undead.