As a game mechanic, player characters will earn alignment points (AP). Characters earn these points in all temperaments simultaneously. Generally, the temperament with the highest score will be a character's perceived alignment--and this is the alignment that the character is "bound" to when dealing with spells such as detect evil.
The Seal of Mohas representing the Six Temperaments of his philosophy |
Starting Alignment Points
The first APs that a character receives are based on their race, initial ability scores, starting class, and birth season. These associations are detailed in the previous post about alignment.