Thursday, July 20, 2017

Lizardfolk of Henjal and Prace

Image result for lizardfolk

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Language Analog: Lizardfolk speak dialects of the monster language Draconic, which has no real-world analog.
Inspiration: Traditional lizardfolk from the various editions of D&D.
Lizardfolk, in BD&D, are just a monster.  I had not considered their overall place in the world when I made them the inhabitants of the Temple of Akhnaphar.  Their presentation in that adventure is "explained" here.  
They are presented as a playable race in 5th edition in Volo's Guide to Monsters. As lizardfolk are rare, lizardfolk player characters are very rare.
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Tainted Counterpart:  Troglodytes

Temperamental Association:  By dominant scale coloration.

Tuesday, July 11, 2017

Factions of Monvesia: Purifiers & the Fifth Sphere

While not mechanically part of the game until 5th edition, even my original BD&D incarnation of Monvesia included something akin to Factions.  Six religious orders, one for each temperament, had influence over the local area of the Honderreich:
  • Order of Saint Jostin [Altruist, ally], which has become one of the independent Orders of the Northern Triad
  • Divine Order of the Rose and Shield [Materialist, antagonist], an independent order which has moved to Gierland
  • Chroniclers of the River [Dynamist, neutral], a relatively minor player that has remained in obscurity--though has come to represent Anceint orders
  • Universal Order of Spiritual Thought [Idealist, neutral], part of the Universal Orders in Communion with Senar
  • Society of Saint Ignatius [Vitalist, ally], which has become one of the independent Orders of the Northern Triad
  • Disciples of the Fifth Sphere [Nihilist, antagonist], once identified as an indepenant order, it had never really been a priestly or crusader organization; this faction now appears below

With the two new additions below, the modern factions of Monvesia still follow a temperamental distinction.  Unlike the original factions of the Honderreicher Minor Baronies, these new factions are not outwardly religious in nature.  Each as a unique perspective on history, and has unique goals toward shaping the future.

Thursday, July 6, 2017

Return to Monvesia

While I have been happily (and sporadically) posting about Monvesia for ... goodness me ... two years now, I have done so as a way of exploring the Dungeons & Dragons 5th edition rules.  But, I now have the chance to actually run a game in this world again.  The best part?  A player asked to play in this world. Before I can run the game, however, I need to revisit what I have established for the setting, and decide if I have truly gone in the right direction with it.

Simply put, it is time for a retcon.

So much has been released for 5th edition since I last posted an adaptation.  So many options have already been folded into the world that make it seem a bit ... unwieldy.  While I don't need to revisit everything, there are some key elements that I will need to re-adapt.  Below, I will review some of the simplest ones.

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