Orbimond Codex

Temperamental Guide to Orbimond


Welcome to Orbimond (#TGOWelcome

(setting themes, historic overview, currency, languages)
  • Languages
  • Currency
  • Calendar

Chapter 1: Character Creation (#TGOCharacters)

  • Races
  • Classes
  • Backgrounds
  • Special Feats

Chapter 2: Spheres of Orbimond (#TGOSpheres)

(temperaments, saints, piety, immortality)
  • Religion, Clerics, & Paladins of Orbimond
  • The Quest for Immortality
  • Temperament (Renown/Piety)
  • Altruism and the Hierosphere
    • The Confessor
  • Materialism and the Lithosphere
    • The Polymath
  • Dynamism and the Hydrosphere
    • The Dynast
  • Idealism and the Aerosphere
    • The Legend
  • Vitalism and the Pyrosphere
    • The Thaumaturge
  • Nihilism and the Necrosphere
    • The Adversary
  • Universalism and Orbimond, the "Seventh Sphere"
    • The Transcendent

Chapter 3: Orbimond Gazetteer (#TGOGazetteer)

  • Dragon Island
    • Raviq (Raviqi)
      • Desolation (Desolate)
      • Nefret (Nefretic)
    • Panjou (Panjouese)
      • Fuhon (Fuhonese [Fuhonjin, Fuhongo])
      • Henjal (Henjali)
      • Zervai (Zervese)
    • Prace (Pracian)
      • Monvesia (Monvesian)
      • The Crown (Crowner)
  • Frenetic Ocean
    • Maelstrom
    • Xahaca (Xahacan)
      • (Western)
      • (Central)
      • (Eastern)
  • Southern Ocean
    • Ombo (Ombo)
      • (Northern)
      • (Southeastern)
      • (Southwestern)

Chapter 4: Creating Orbimond Adventures (#TGOAdventures)

(adventure models for the setting, such as the quest for immorality)
  • Adventure Themes
  • Planes of Existence
    • Otherworlds, the Transitive Planes
    • Cosmic Marches, the "Outer" Planes
    • Elemental Planes
    • Demiplanes: Thrones, Dominions, Principalities, & Powers

Chapter 5: Treasures (#TGOTreasures)

  • Magic Items
  • Artifacts

Chapter 6: Friends & Foes (#TGOCreatures)

  • Taint
  • Thoughtforms
  • Bestiary
  • NPCs 

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