Temperamental Guide to Orbimond
Welcome to Orbimond (#TGOWelcome)
(setting themes, historic overview, currency, languages)
- Languages
- Currency
- Calendar
Chapter 1: Character Creation (#TGOCharacters)
- Races
- Classes
- Backgrounds
- Special Feats
Chapter 2: Spheres of Orbimond (#TGOSpheres)
(temperaments, saints, piety, immortality)
- Religion, Clerics, & Paladins of Orbimond
- The Quest for Immortality
- Temperament (Renown/Piety)
- Altruism and the Hierosphere
- The Confessor
- Materialism and the Lithosphere
- The Polymath
- Dynamism and the Hydrosphere
- The Dynast
- Idealism and the Aerosphere
- The Legend
- Vitalism and the Pyrosphere
- The Thaumaturge
- Nihilism and the Necrosphere
- The Adversary
- Universalism and Orbimond, the "Seventh Sphere"
- The Transcendent
Chapter 3: Orbimond Gazetteer (#TGOGazetteer)
- Dragon Island
- Raviq (Raviqi)
- Desolation (Desolate)
- Nefret (Nefretic)
- Panjou (Panjouese)
- Fuhon (Fuhonese [Fuhonjin, Fuhongo])
- Henjal (Henjali)
- Zervai (Zervese)
- Prace (Pracian)
- Monvesia (Monvesian)
- The Crown (Crowner)
- Frenetic Ocean
- Maelstrom
- Xahaca (Xahacan)
- (Western)
- (Central)
- (Eastern)
- Southern Ocean
- Ombo (Ombo)
- (Northern)
- (Southeastern)
- (Southwestern)
Chapter 4: Creating Orbimond Adventures (#TGOAdventures)
(adventure models for the setting, such as the quest for immorality)
- Adventure Themes
- Planes of Existence
- Otherworlds, the Transitive Planes
- Cosmic Marches, the "Outer" Planes
- Elemental Planes
- Demiplanes: Thrones, Dominions, Principalities, & Powers
Chapter 5: Treasures (#TGOTreasures)
- Magic Items
- Artifacts
Chapter 6: Friends & Foes (#TGOCreatures)
- Taint
- Thoughtforms
- Bestiary
- NPCs
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