Today, I have chosen to share some options from The Wayfarer's Guild. Ian Burns has created some great archetypes here--and there is more to come. I look forward to seeing the Strength and Fortune domains.
All of this information has also be added to the appropriate, existing posts--revising and/or replacing information in those posts as necessary.
Barbarian: Path of the Thaneborn
Under the context of 5th edition, the Path of the Thaneborn is a close facsimile of the 1st Edition barbarian class. The thabeborn is a leader in combat, and his heroism is an inspiration to his allies.
With the addition of the Thanneborn, eah of these cultures to embrace the barbarian class can now have their own path: dwarven thaneborn, elfish berserkers, galtish totem warriors, and rakastan bloodrage savages.
Cleric: Creation Domain
Why such an iconic domain from both myth and the history of D&D was not included in the Player's Handbook baffles me; and why it has been so hard to find a decent homebrew option is doubly confounding.While meant to be a dwarven exclusive domain, a Materialist cleric of an ancient or independent order could have access to this domain if the character's story justifies it well.
Cleric: Revelry DomainRevelry is a domain of the Dynamist Temperament, mostly associated with Sychus the Reaper or Orro the Youth. Revelry is often the celebration of a good harvest, and its rites are those of the young and athletic. While Vitalist in appearance, the core principles of the Revelry domain are truly Dynamist.
Revelry replaces Tempest as the second domain of this temperament--and the destructive nature of Tempest better serves as part of the Nihilist temperament.
Cleric: Travel Domain
This domains is also, unsurprisingly, associated with the human arch-saints Nyres and Charioteer and Maun the Traveler.
Travel replaces Arcana as the second domain of this temperament. The Arcana domain is more thematic to to the studious Idealists, while Trickery suffices to represent the way Vitalists honor magic.