As a "new" race, halflings do not have an independent religion of their own. Honderreicher halflings typically follow rakasta shamanism; while in Cuorria, they follow the orders of human orthodoxy.
Orders of the Temperamental Philosophies (Human)
- Altruism (Hierophant, Hierarch): Light, Life
- Materialism (Lithophant, Litharch): Justice, War
- Vitalism (Pyrophant, Pyrarch): Trickery, Travel (Wayfarers Guild)
- Dynamism (Hydrophant, Hydrarch): Nature, Revelry (Wayfarers Guild)
- Idealism (Aerophant, Aerarch): Knowledge, Arcana (Sword Coast)
- Nihilism (Necrophant, Necrarch): Death, Tempest
- Universal Orders in Communion with the Pontiff of Sena include clergy from all philosophies save Nihilism. The Universal Orders have demonized the archsaints of the Vacuous Entropy; they have also adopted the veneration of folk saints from orders they they have assimilated (Honderreich & Cuorria)
- Universal Order of Aqueous Time
- Universal Order of Igneous Energy
- Universal Order of Luminous Affect
- Universal Order of Spiritual Thought
- Universal Order of Terrestrial Matter
- Metropolitan Orders in Communion with the Archons of the South and East include clergy from all philosophies including Nihilism (Notopoli & Voztok)
- Metropolitan Order of the Prophet
- Metropolitan Order of the Charioteer
- Metropolitan Order of the Crone
- Ancient Orders in the West include various, disjointed clergy from all temperamental philosophies, but do not any saints (even the catalog of Arch-saints venerated by other orthodox orders) (Veldistan & Galtain)
- Chroniclers of the River is a Dynamist order that does not venerate any saints; instead, it is a clerial tradition that operates in tandem with Galic druidism (see below) (Honderreich & Galtain)
- Independent Orders venerate saints, but do not limit themselves to the canonical tetracosad of the Universal and Metropolitan Orders. (all regions; primarily Honderreich & Galtain).
- Orders of the Northern Triad include Altruist (Jostinian), Vitalist (Ignatian), and Idealist (Gygarian) clergy. Instead of the Great Icosad, this order venerates the Triad of the North and other immortals and heroes associated with them--such as the blue dragon Oerloeg. Directly opposed to the Disciples of the Lost Sphere; indirectly opposed by the Divine Order of the Rose and Shiled. (Honderreich [Kleimalnd]).
- Disciples of the Lost Sphere (Nihilist) venerates the half-orc warlock-lich Hippolyta, who worked spent her life in opposition to the Saints of the Northern Triad. (Honderreich [Kleimland, once active in the former Hindland]
- Divine Order of the Rose and Shield (Materialist) venerates Theodore II as the prophet and founder of their faith. They view the downfall of the Kingdom of the Hindland as the result of the nation turning away from the true faith. (Honderreich [Gierland, founded in old Hindland])
Keeperate of the Paragons (Dwarves & Gnomes)
- Mosamartle the Magistrate / the Lawgiver [High Caste], Justice
- Meomari the Warrior / the Defender [High Caste], War
- Khelosani the Artisan [Middle Caste], Creation (Wayfarers Guild)
- Mekare the Archivist / the Storyteller [Middle Caste], Knowledge
- Vachari the Merchant [Middle Caste], Industry/Commerce
- Meshakhte the Miner / the Laborer [Low Caste], Industry/Labor
- Msakhuri the Servant / the Homemaker [Low Caste], Community
- Vaeltava the Casteless / the Wanderer [Casteless], Trickery
The domains of 5th edition do not quite match my needs for dwarven and gnomish religion. I hope to post some homebrew creations at a later time, which I will link back to this post. Italicized domains above are thematic stand-ins until an appropriate domain is found/created.
Vaeltava the Wanderer is venerated because she reminded dwarves that the castless were still dwarves, and that they still had a service they could perform for the dwarven people. She represents compassion and redemption as much as secrecy and wanderlust. While dwarves recognize Meomari as the chief Paragon, gnomes give this position to Vaeltava.Dwarvish clerics are called keepers, and they form a professional guild in the Middle Case. The institution of their religion beyond the guild is called the Keeperate. Keepers are responsible for keeping records of births, deaths, marriages, lineages, contracts, war, etc.; as well as the lore of the Paragons. In addition, they main a shrine for each Paragon in each city: the Magistrate at the Courthall, the Warrior at the Arena, the Artisan and Merchant at either side of the public market, the Miner at the gate leading to the local mines, the Servant in the lower-quarter square, the Wanderer outside the front gate of the city, and the Archivist in the Keeperage (the local record hall and home of the keepers).
Medicine Work (Goliath)
Goliath medicine is a practical art. While it serves the role of “religion” in goliath society, it is not viewed as such by its practitioners. Medicine is a profession that focuses on the purification and healing of the mind, body, and spirit. Practitioners are called “Medicine Workers” and “Medicine Elders;” a derogatory term used by outsiders is “witch doctor.”
Medicine workers do not solemnize weddings, rites of passage, or funerals. These areas of goliath society belong to their chieftains.
Due to their contact with goliaths in the early years after they were cured, the halflings of Cuorria typically follow this tradition alongside the humans' temperamental tradition.
Human Perseverance (ancient Human)Available Domains: Knowledge, Trickery, War, Arcana (Sword Coast)
The Cult of Human Perseverance rose as a reaction against the HMDJVNW (see "Mages of Monvesia"), and led humanity away from servitude in their homeland to dominance in Monvesia. It was later supplanted by the Temperamental Philosophies. In the north, where the Cult had survived the longest, there is a larger number of independent orders that pledge little more than lip service to the Temperaments.
Human Perseverance is no longer practiced openly by any group. It survives only in small pockets throughout Monvesia--not all of which are human. Lizardfolk communities in the Honderreich have been found to practice this tradition.
- Altruist = Circle of the Moon (Galtic)
- Materialist = Circle of the Land (Elfish)
- Idealist = Circle of the Solstice (Rakastan)
- Dynamist = Circle of the Fountain (Elfish)
- Vitalist = Circle of the Beast (Galtic)
- Nihilist = Circle of the Deathbloom (Rakastan)
Elvish Oracles - Circles of the Fountain and the LandElves follow an ancient, fatalist tradition led by wandering priests called oracles. This tradition once rigidly adhered to the gender roles of its parent society. There was a marked difference between fauns' spiritual power and that of nymphs. While the two circles followed by elves are no longer restricted by sex, they are still discussed in terms of nymph and faun energy--and each is still primarily practiced by its original gender. For fauns, this is the Circle of the Land (from the Player's Handbook), balancing the magic of seelie and unseelie places; for nymphs, this is the Circle of the Fountain (DMs Guild), celebrating the lifeblood of the continent. The "fountain" here is understood to be the true source of the Monvesien--but with so many tributaries, finding the one true fountain is almost impossible.
The elven warlock and eldritch knight traditions (including the rite of passage known as the crossing), though included in the umbrella concept of "Elvish Mysticism," are independent of their oracular tradition. Oracles are wandering mystics who commune with the land, not with the energies of the fey as warlocks and eldritch knights do.
Rakasta Shamans - Circles of the Deathbloom and the SolsticeRakasta tradition is animistic, led by shamans. It is focused on three classes of being: Spirits of Light (including ancestors), Spirits of the Sky (including tricksters), and Spirits of the Land (including psychopomps). These spirits are approached primarily through the shamans of the Circle of the Solstice (Here Be Dragons). These shamans are forbidden from contact with the dead, however--which led to the rise of the Circle of the Deathbloom (DMs Guild) among the rakasta as well.
Galtic Druids - Circles of the Beast and the MoonOnly in the totemic tradition of the Galts are the priests properly called druids. They have developed the animistic Circle of the Moon (Player's Handbook) by synthesizing the elven and rakasta traditions. Through this circle Galtic druids perfect their own ability to assume totemic qualities and abilities. Druids o the Circle of the Beast (Unearthed Arcana) prefer attract totemic companions instead. Both the Circle of the Moon and the Circle of the Beast are equally represented among the Galtic people--and those who follow their totemic paths.
Edited July 11, 2015; July 13, 2015; August 15, 2015; August 19, 2015; August 28, 2015; November 2, 2015; January 2, 2016; April 10, 2016; July 2, 2016; July 4, 2016; October 10, 2016.