Otherkin: the Otherworld

While OtherSPORE uses the Storyteller System of the World of Darkness games, it does so within its own paradigm.  The ways in which the supernatural creatures of the setting interact with themselves and with each other is according to the needs of the new setting.

House Rules adapting to the Storyteller System to OtherSPORE include:

For an index of character options available in Changeling: The Dreaming, click here.

Rulebooks


Otherkin
Changeling: The Dreaming [core rules & kith]
Players Guide for Changeling: The Dreaming [expanded rules, new kith, totems]
Nobles: The Shining Host
The Shadow Court [new kith]
Denizens of the Dreaming [new kith]
Inanimae: The Secret Way [elemental kith]
Land of Eight Million Dreams [dragon kith]

 Secondary Source Material
 Immortal Eyes: The Toybox [selkies]
 Immortal Eyes: Shadows on the Hill [new kith & totems]
 Immortal Eyes: Court of All Kings [clurichaun]
 Isle of the Mighty [ghille dhu]
Werewolf: The Apocalypse [totems]

Mundanes
The Hunters Hunted
The Autumn People
The Enchanted
Project Twilight
[Halls of the Arcanum]
[The Quick and the Dead]
[Sorcerer, Revised Edition]

Younger Things
Freak Legion
Mummy, Second Edition

The other core book of the World of Darkness setting (such as Vampire: The Masquerade and Werewolf: The Apocalypse) are not core rulebooks for the OtherSPORE setting.  While vampires and werewolves both exist in the setting, they are treated as kithain:  werewolves as variations of the pooka and vampires as an unseelie offshoot of redcaps.  These "monsters" do not demonstrate the same variation as in other World of Darkness games (ie. clans or tribes); instead, they follow the Celestial/Liminal/Chthonian model of OtherSPORE.  

Rules for mundanes are drawn from several different game lines so that the full range of Numina-based powers can be available.

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