IntroductionFour years ago, a sandstorm uncovered part of a walled-in city less than a day's journey from the new capital at Peraten. When diggers were sent out to excavate the city, they found that there was no gate into it. An arbitrary location was chosen to carve out a passage so that the excavation could continue.
Among the sands within the city, diggers also discovered and discarded hundreds of bodies. They also found that while the outer walls were smooth, the interior walls were covered in hieroglyphs. These glyphs name the city Wati, and they tell of a plague of madness that destroyed the city; and of the decree of the Pharaoh Sekhtet to have the city sealed in order to prevent any remnants of the plague from spreading.
Less than a year ago, excavation on Wati ceased among rumors of curses and walking dead. These rumors were encouraged by the erection of an obelisk just inside the makeshift gate, inscribed with powerful protection charms and dedicated to the Aten. Soldiers now stand guard outside Wati's gate, only allowing the agents of particular noble houses to enter.
A noblewoman named Sebti (also called "the Crocodile" by local urchins) has a warrant from the Pharaoh to fund expeditions into the necropolis. She has hired you to investigate the tomb of a military leader named Akhentepi. She has asked that you bring back rubbings of prominent hieroglyphic carvings to be added to the necropolis' historical record. There is still much to be learned about Wati, and Sebti believes that this tomb in particular could hold keys to the past.
|WATI, the Dead City|
PeratenPeraten is the new capital of the empire. Construction of the city began under Atenhotep I, and was completed under his wife Moshet. Atenhotep II continues to rule from Nefret from this city. Religious practices other than worship of the Aten are not permitted in the city. Believers of other traditions are permitted, and each is allowed to practice their own faith privately--but public displays of devotion (including spellcasting) are forbidden. Temples to other gods are not to be constructed; and the devout of any other tradition may not gather in groups of 4 or more.
The Tooth and Hookah is an inn and tavern located in the merchant district of Peraten. It generally attracts a middle-class clientele, though low-ranking nobility have also been known to patron the establishment. Lady Sebti has arranged to meet with her expedition in a private room in the tavern--and has even secured two rooms at the inn for their extended use. So long as the players remain employed by Lady Sebti, they will be able to stay nights at the Tooth and Hookah.
Wati "Necropolis"Wati is a walled-in, long-dead city that was recently uncovered by a sandstorm. Pharaoh Atenhotep II commissioned the initial excavation of the site--which included carving an entrance into the otherwise gateless city as well as erecting an obelisk dedicated to the Aten in a plaza "constructed" just inside the gate. Now, petty noble who make their home in Peraten, such as Lady Sebti, have warrants from the Pharaoh to commission further expeditions into the Necropolis.
Tomb of Akhentepi, located at the "back" of the Wati necropolis far from the Ray of Aten, is of particular interest to Lady Sebti. She believes that Akhentepi held some particular importance in the city, and that his tomb should contain new facts about its foundation.
Lady Sebti ("the Crocodile") is a devout follower of the Aten, and therefore of priestly rank in that faith due to her noble birthright. She has a warrant from the Pharaoh to fund expeditions into the Wati necropolis. Lady Sebti is a high elf with pale, olive-green skin
Velriana Hypaxes is the human leader of a team previously hired by Lady Sebti to explore a site in Wati. Her group's contract was terminated because of "incompetence" (an accusation she contests). Her team is still staying at the Tooth and Hookah, waiting for another warranted noble to hire them. Her companions include the half-elf mercenary Idorii, the arcanist Azaz Arafe, and the priest Khelru.
Session 1.2After regrouping with Kiji, the party looked for the assistance of a trapsmith. Under advisement of the smoke house's proprietor, Aloysa and Kiji would secure the services of a street performer named Uzoma.
The continued employment of Uzoma seems unlikely.